IIDENT – City
I was part of a fantastic Storyhive team this year, helping to pitch a sci-fi adventure by Vancouver director Melanie Jones. The project, called IIDENT, is something she’s been developing for a few years now, and she asked me to come on board to create some concept art for her pitch.
I immediately fell in love with the project when she gave me the elevator pitch – a post-apocalyptic cyberpunk adventure set in a futuristic Pacific Northwest. Add a dash of 80’s Jim Henson-esque fantasy and you’ve got yourself a winner!
The story takes place in the far future, but the director wanted to ground the world by building it on top of present-day Vancouver.
The future city’s architecture was inspired by bismuth crystals, and imagined as an enormous inverted rock dome:
The city sits atop an enormous mountain of scrap metal – the only remaining trace of the former civilization – and is surrounded by inhospitable wasteland.
While the city’s denizens enjoy a comfortable (if totalitarian) high-technology society, the lower caste eke out a living in subterranean tunnels that wind endlessly through the garbage. This lower-caste city is referred to as ‘Under’.
The entrances to Under are secret and well-protected.
The world of Under is one of endless catacombs of garbage, tunneled through hundreds of years-worth of refuse. Illumination is provided by a complex system of mirrors and lenses that bring sunlight down from the surface.
Ultimately, the pitch didn’t win the competition, but I’m looking forward to seeing it get picked up again in the future.
Check out see more of the final approved artwork here, and read about how the look of the characters was developed.