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Concept art developed for a sci-fi project called IIDENT, created by Vancouver director Melanie Jones. I was brought on to the project to help develop pitch content for the Telus-funded Storyhive competition.

The main location for the story, a futuristic city built on the irradiated ruins of the Pacific Northwest, was inspired by faberge eggs and bismuth crystals.

Melanie Jones
Concept Design

The story follows a pair of scavengers as they seek to escape the city and strike off across the desert wastelands.

Underneath the city, they find a secret entrance to a labyrinthine network of ‘garbage caves’ that cut through the trash heap that is all that remains of the former civilization…